1.0色情直播marc.vallance/author/marc-vallance/Visual Arts - 色情直播rich600338<blockquote class="wp-embedded-content" data-secret="22kefDqUkO"><a href="/course/visual-arts-12/">Visual Arts</a></blockquote><iframe sandbox="allow-scripts" security="restricted" src="/course/visual-arts-12/embed/#?secret=22kefDqUkO" width="600" height="338" title="“Visual Arts” — 色情直播" data-secret="22kefDqUkO" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"></iframe><script> /*! This file is auto-generated */ !function(d,l){"use strict";l.querySelector&&d.addEventListener&&"undefined"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!/[^a-zA-Z0-9]/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret="'+t.secret+'"]'),o=l.querySelectorAll('blockquote[data-secret="'+t.secret+'"]'),c=new RegExp("^https?:$","i"),i=0;i<o.length;i++)o[i].style.display="none";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute("style"),"height"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):"link"===t.message&&(r=new URL(s.getAttribute("src")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener("message",d.wp.receiveEmbedMessage,!1),l.addEventListener("DOMContentLoaded",function(){for(var e,t,s=l.querySelectorAll("iframe.wp-embedded-content"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute("data-secret"))||(t=Math.random().toString(36).substring(2,12),e.src+="#?secret="+t,e.setAttribute("data-secret",t)),e.contentWindow.postMessage({message:"ready",secret:t},"*")},!1)))}(window,document); </script> Art:Students experiment widely with media and techniques to express an idea in the creation of art works. They research, analyse and interpret the work of artists and reflect on their social, cultural and historical contexts. Design:Students extend their ‘Design Thinking’ techniques to solve problems using sketches, diagrams, models, digital media, photographs, prototypes, etc., based on […]